Objective:
To pursue a position as a character animator within a professional studio and collaborate with a team of industry professionals completing projects.
Profile:
- Knowledgeable in the Principles of Animation
- Educated in character rigging
- Efficient workflow and time management while working within a deadline
- Good eye for natural movement in animation
Education:
Full Sail Real World Education - Winter Park, FL
Bachelor of Science Degree in Computer Animation
August, 2007
Relevant Courses:
- 2D Animation
- Acting for Animators
- Animation Production
- Storyboarding
Other Courses:
- Computer Drafting
- Porfolio Preparation
- Drawing I, II
Software Knowledge:
- Four years experience with Maya - trained to create content under every aspect of the 3d production pipeline, specializing in character animation
- Over two years experience with Shake, Final Cut - post production and editing
- Over five years experience with Photoshop and Illustrator - creating textures, touching up final renders, and general design and logos
- One year experience with 3D Studio Max - animated final touches to motion captured performance for student-made animated short
Past Projects:
- Haunted Village
- Team Leader - Assigned assets to be created by colleagues, assembled finished assets into scene file in Maya
- Alien Temple
- Team Leader - Assigned assets to team for complete, scheduled deadlines for each item, approved and critiqued assets, and designed overall level design using BSPs in Unreal Editor. Assembled final assets into game
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